Freesteel Blog » Hull on the Humber

Hull on the Humber

Saturday, November 30th, 2013 at 2:56 pm Written by:

Short note on the previous weekend. There was a meeting at Andy Eavis’s house under the Humber Bridge following their great cave chamber laser scanning projects in China over the summer. Somehow I got invited, probably because I say I can able to do things with CADCAM software, and such forth.

We cycled from Brough behind the BAe factory where they make the Hawk “Trainer” jets. Funny how there’s so many “Trainer” jets being exported. What a laugh. Doesn’t do any harm. They’re not “weapons”. Like those “replica” hand-guns with a complete set of working parts. Or a presidential candidate who says that he smoked, but did not inhale. Far too few people laugh at these official lies to stop them sticking.

Andy is the current president of the International Union of Speleology, an off-shoot of the International Congress of Speology, the 16th of which I went to in Brno this summer in the Czech Republic. It’s a fantastic bureaucracy, worthy of Kafka, where Andy is named as the coordinator of the Long, Deep and Large Caves Commission, among about a hundred other commissions.

Of course, none of the commissions is in charge of new technology that would be game-changing for cave surveying. Nor do they have anyone who is particularly interested in cave survey software (at the Congress, we had to have our meeting in a cafe round the back). If I was in charge I’d establish a Commission on the Relevance of Commissions and do some long-overdue weeding.

Anyways, we got to see some of the point clouds being rendered by the experts using the open source Cloud Compare software. As standard practice, the point cloud was thinned to make it renderable.

Someone there need to produce a video of a flythrough and wanted to use all the points, and didn’t know how as the expensive software they used crashed when it received more than 10 million points. What crappy software engineering. I worked with him on a work-around.

I haven’t had time yet to download and install Autodesk ReCap to see if it is up to the job. Probably not. We’re getting hit with trillions of laser scanner points now, and no one with a budget is taking it seriously in the software world yet. (I do, but I don’t have a budget, do I?)

Quite coincidentally, someone sent this youtube video about a company called Euclideon claiming to be able render unlimited point clouds at a reasonable frame-rate using just the CPU. It’s a great little video. I’ve watched all of it twice.

There’s been a lot of controversy around the claim, which is not surprising for something that’s been worked on for seven years without releasing a product.

I think I may have worked out what’s going on here, after a long sleepless night. If I have it right, the technique does not allow you to zoom; you can only move nearer or further from the view.

I don’t need any more distractions. Maybe I’ll toy with an implementation once we do start getting our own cave scans to play with.

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